#!/usr/bin/python3 import pygame from pygame.locals import * from OpenGL.GL import * from OpenGL.GLU import * def Haromszog(): glBegin(GL_LINES) glVertex3f(-0.5, 0.5, 0) glVertex3f(0.5, 0, 0) glVertex3f(-0.5, -0.5, 0) glEnd() def main(): pygame.init() display = (800, 600) pygame.display.set_mode(display, DOUBLEBUF|OPENGL) gluPerspective(45, (display[0]/display[1]), 0.1, 50.0) glTranslatef(0.0, 0.0, -5) while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() quit() glRotatef(1, 3, 1, 1) glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT) Haromszog() pygame.display.flip() pygame.time.wait(10) main()